![]() There are no artificial barriers in the game's open world environment that force the player to stay on a specific course. It is up to the player which route to take from one checkpoint to the next. ![]() In that case, the arrow spins randomly without pointing in any particular direction. In a few other races, the checkpoints may be cleared in any order. In this case, a transparent, glowing arrow points to the next checkpoint. In most races, the order in which the checkpoints must be cleared is prescribed. Races (Career and Arcade) consist of a series of checkpoints, represented by columns of light. Gameplay In-game screenshot of Midnight Club II in Paris. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition. ![]() The game also features an online multiplayer component. Players can race through cities based on Los Angeles, Paris, and Tokyo. It is the sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows and first in series to feature motorcycles. Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games.
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